It'll probably help with the Last Bastion and Nuibaba's abode though. But it's not 100% required for any portion. The archer is admittedly a personal preference- i'd like some range for until we pick up python and the mage siblings. My vote for Mercenary is either gray or tobin.Įither two cavaliers or a cav and an archer. ![]() Alm can be using the royal sword for Double Lion purposes, so he doesn't need to use it, and the dread fighters in Celica's party will either have their own or won't know Tigerstance by the time they get to endgame. Somebody should be a mercenary so that they can use the Zweihänder we're going to get. I'd say Pegasus knight, but i'm open to consideration. However, it's possible that she'll get left in the dust by the mounted units we will likely rely on, and Saint level 14 might not even happen in 500 turns or fewer. I'd like to say Faye should be a cleric, strictly for Anew. Otherwise, it adds graveyard fights.ĭon't go to the mountain village more than once, for atlas and to forge the shadow sword into a brave sword, or else you'll end up fighting the graveyard terrors more than the minimum number of times (once or twice if you don't go to the village at all, two or three times if you go to the village once and it spawns behind you, and up to five times if you go twice.) RNG probably plays a factor in whether or not they spawn there. See if it's possible to do Grieth's Citadel before Temple of Mila with NO grinding. i just have a feeling that it'll take fewer turns than fighting two smaller battles. On the world map, try to fight any enemies that spawn from other armies in acts 3 and 4 DURING the main chapters, to minimize the total number of encounters. (or rhomphaia, but ridersbane is helpful all the way until and possibly including act 5.) I don't see why fear mountain or Dragon Shrine need to be done at all. (we're going to abuse the crap out of it, almost certainly.) Also, sylvan shrine to get a Gold mark to make a Steel sword into Zweihänder at the Rigelian village. I imagine i'll do Thieve's Den for Silque and the all important WARP ability. There are a few unskippable in Duma Tower. In dungeons, avoid any enemies you possibly can. Second, map encounters and fights in dungeons need to be kept to a minimum. fun fact, this will be my first casual run of any fire emblem game. Obviously, Normal/casual is the way to go to minimize the need to do anything except attack, attack, attack. I'd like to discuss the best ways to do this. I'm thinking my next endeavor will be for the 'Blitzkrieg' medal, awarded for beating the entire main story in 500 turns or fewer. 50 hours on hard/classic mode have been well rewarded - I've beaten the main story and Thabes Labyrinth.
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