War of the Chosen, meanwhile, is entirely separate expansion, featuring new soldier classes, enemies and missions, albeit with a mostly similar formula to the base game.įor those unfamiliar, XCOM 2 is a turn-based tactics shooter that feels like a more nuanced and complex chess game, but with alien-killing soldiers replacing your knights and pawns. Shen’s Last Gift is by far the best bundled DLC, providing you with one of the finest XCOM 2 missions available and featuring an unlockable SPARK robot soldier class that I found to be invaluable for future missions. Most of the downloadable content is just made up of new weapons, gear and cosmetic customisations. That’s a lot of content, especially when you consider how much replay value is on offer here. The XCOM 2 Collection is made up of the base game, four DLC packs (Resistance Warrior Pack, Anarchy’s Children, Alien Hunters, Shen’s Last Gift) and the War of the Chosen expansion. That said, to have such an acclaimed game on Nintendo’s portable is still cause for celebration for those who use the Switch as their sole gaming device. If you want to play XCOM 2, the Nintendo Switch is comfortably one of the worst platforms to experience it on. While port expert Virtuos has done a terrific job getting XCOM 2 running on the Switch, not enough has been done to help the alien shooter’s transition to the small screen, with subtitles too small and important UI overlays often shunted out of view. The XCOM 2 Collection for Nintendo Switch also resurrects the question of how far developers should go when porting a game over to an alien platform. Deleting them I have noticed slight improvements.ĪpexLODResourceBudget=1000000000000000000000.XCOM 2 is widely regarded as one of the very best PC games released within the last decade, so to see it arrive on the portable Nintendo Switch is quite the marvel.Ī number of compromises have been made to make this port possible though, with a shaky frame-rate performance reminding us of the Switch’s unfortunate hardware limitations. Speaking of APEX, I have found some duplicate strings into XComEngine. These settings were recommended from Kuzunkhaa (Thank you!):įor the rest don't activate PhysX (bDisablePhysXHardwareSupport=False and related strings) because WotC use APEX and, in some cases, can give problems. "OnlyStreamInTextures=True" (reduces overall texture batch call size) "ThreadedShaderCompileThreshold=4" (formulate like this: # of cpu-cores (not threads) -2) "bAllowMultiThreadedShaderCompile=True" (should already be on by default) "UseMinimalNVIDIADriverShaderOptimization=False" (same here) "DisableATITextureFilterOptimizationChecks=False" (driver based opt is MUCH faster) "bInitializeShadersOnDemand=True" (reduces overall shader batch call size) "MinSmoothedFrameRate=30" (keep these right here. "bSmoothFrameRate=TRUE" (this really does need to be on, ignore what you've read) "PhysXGpuHeapSize=64" (these balance physx calls even on cpu based physx titles) "MipFadeInSpeed0=0.1" (these even out mipmap loads and draw time) "bUseTextureStreaming=True" (these are default for most but not all UE3 games) Here they are: (REMEMBER, READ CAREFULLY, MATCH EXACTLY) Also some of these settings you may not have to change IF they already match what is given. Make a Backup of the XComEngine.ini file just in case you need it.Ģnd Open the XComEngine.ini file in notepad (or your text ed of choice) Find and change the following lines ( just use ctrl-f ) taking care to match the settings to your system where noted. …Documents/My Games/XCOM2 War of the Chosen/XComGame/Config/ XComEngine.ini -> WOTC …Documents/My Games/XCOM2/XComGame/Config/XComEngine.ini -> Vanilla Anyhow.ĪLL GAMES MUST HAVE COMPLETED FIRST RUN. You can really tell the difference if you run with vsync ON and compare BEFORE FIX/AFTER FIX smoothness. running a game at settings you know your HW can't run well) will not see a serious decrease in hitching, though it will still help a fair bit. This is where your getting great Frames Per Sec (as reported by fraps or afterburner) but it "looks" choppy. I need to take a moment to explain that this will fix the kind of stutter that you get even on med to high-end hardware commonly called load/frame hitching. THIS FIX WORKS FOR ALL UE3 BASED GAMES.(well tested) If you have performance problems (stuttering, low framerate) try these settings which helped me a lot (Thanks to the original posters /\\\\\M.G.S.D/////\ and Kuzunkhaa!!! ): If you use a usb-headset did you try to change the port? Did you try to lower the graphic settings?Īudio Drivers and Graphic Driver are up to date?
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